Job Information
Meta Software Engineer, Realtime Engine Technology - Reality Labs in Seattle, Washington
Summary:
Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software and content.As a Metaverse Engine Technology Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer.
Required Skills:
Software Engineer, Realtime Engine Technology - Reality Labs Responsibilities:
Architect efficient and reusable systems that drive complex real-time cross-platform applications.
Build technologies and SDKs that empower developers to create compelling experiences for the Metaverse.
Expand the reach of our products by integrating Meta’s technology into multiple platforms and frameworks.
Minimum Qualifications:
Minimum Qualifications:
2+ years of C++ or similar programming languages.
2+ years experience creating software for games, real-time systems or other high performance computing environments
3D math experience including linear algebra and 3D geometry
Knowledge of the fundamentals of computer architecture, including CPU data caching, SIMD instruction sets, and compiler code generation
Track record of software development, including shipping one or more products using standard software development toolsets such as source control and continuous integration systems
Applied mathematical, problem solving and optimization experience
Communication experience and demonstrated experience working across disciplines to drive optimal solutions
Currently has, or is in the process of obtaining a Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience. Degree must be completed prior to joining Meta.
Preferred Qualifications:
Preferred Qualifications:
Experience in creating and adding new features to real-time game engines
Experience in building games or game engines for mobile applications
Public Compensation:
$56.25/hour to $173,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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