Job Information
Microsoft Corporation Full Stack Web Developer - Gaming in Redmond, Washington
The Xbox Game Studios Publishing (XGSP) team responsible for the recently released Towerborne, Ara: History Untold, Microsoft Flight Simulator, As Dusk Falls, Ori and the Will of the Wisps, and Tell Me Why is looking for a talented Full Stack Web Developer -Gaming to build scalable, engaging, community-focused, user-friendly, and accessible websites. You will work closely with internal colleagues and external partner studios to create websites for our growing portfolio of Microsoft published games. This role would suit candidates who have a desire to grow, develop new skills, and embrace our mission of building experiences for a diverse audience, all within the hugely supportive culture of Microsoft.
Responsibilities
Develop and maintain key features for custom websites and forums focused on community engagement
Convert designs for desktop, tablet, and mobile into responsive, accessible & reusable code
Collaborate with our team of developers & designers by participating in code & design reviews
Engage in discussions about design concepts, user experience, and technical feasibility
Own, troubleshoot & solve compliance, security, and maintenance challenges
Qualifications
Required/Minimum Qualifications:
Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, HTML5, CSS3, and JavaScript
OR equivalent experience
Hands-on experience developing production-ready websites from design mock-ups and ability to create interactive components that address complex user interactions
Back-end skills in PHP and an understanding of the LAMP stack within a WSL environment
Experience with pre-processors and build tools such as Sass, Webpack, NPM & Yarn
Preferred/Additional Qualifications:
Capable of leveraging common frameworks like Bootstrap to develop and maintain user interfaces
Working knowledge & usage of WordPress core functions, filters & actions
Understanding of design principles to effectively contribute to the creative processand enhance overall user experience
Proficient in design collaboration tools such as Figma, Adobe XD, or Sketch
Experience with version control systems like Git and Agile development methodologies
Utilization of automated testing tools like Accessibility Insights, Lighthouse, Puppeteer or PHPUnit
Experience with containerization using Docker and orchestration with Kubernetes
Understanding of DevOps and CI/CD Pipelines
Software Engineering IC3 - The typical base pay range for this role across the U.S. is USD $98,300 - $193,200 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $127,200 - $208,800 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until November 29, 2024.
#xgspublishingjobs #gamingjobs
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .
Microsoft Corporation
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