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CrowdStrike, Inc. Sr. Software Engineer - macOS Sensor (Remote) in Kirkland, Washington

CrowdStrike, Inc. Full time R18217

#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We're looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.

About the Role:

This is a macOS Engineer role in the team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux. In this role, you'll collaborate closely with our multi-platform endpoint developers and various teams across the organization. You'll be part of a dynamic environment where collaboration, innovation, and knowledge sharing are valued. At CrowdStrike, we believe in investing in our employees' growth and development.

About the Team:

You'll be joining our macOS Platform Sensor team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating a platform for products and features that empower customers with prevention, detection, and response capabilities.

What You'll Do:

  • Design and develop software for deployment on macOS systems

  • Own features from design to delivery

  • Collaborate with multi-functional team in various physical locations

  • Troubleshoot issues with the product as reported from customers responsively

  • Other projects as assigned

What You'll Need:

  • Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects

  • Experience on macOS developing product code with the following characteristics:

  • high concurrency requirements needing strong use of multi-threading

  • high reliability requirements detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)

  • Experience working on a team to ship major features and releases

  • Able to communicate, collaborate, and work effectively in a distributed team

Bonus Points:

• Experience with SwiftUI and Python a strong plus.

• macOS accessibility development

#LI-NT1

#LI-Remote

#HTF

Benefits of Working at CrowdStrike:

Remote-first culture

Market leader in compensation and equity awards

Competitive vacation and flexible working arrangements

Comprehensive and inclusive health benefits

Physical and mental wellness programs

Paid parental leave, including adoption

A variet

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